Salvando la Nochevieja is my first shot at creating a Breakout EDU game for my Spanish class.
1-Print out the Digital Resources.
2-Put your Breakout EDU box in the middle of the class. Put grape tic tacs (or another grape candy) and a few WE BROKE OUT celebration signs in the box. Close the box and set all locks on the hasp except one of the 3-digit locks needed for the small box.
3-Put the key to padlock, the black light and the USB drive n the small box. Place a 3-digit lock on it and set to 724. Hide the box. I like to put it on top of the hanging LCD projector.
4-Hang the flight map in an obvious place and hide the key (numbers to letters) under a table. Solution to one of 4- letter word locks: tres
5-Distribute the food pictures on different tables/chairs and the 2 QR codes in a semi-obvious place. Solution to one of the 3- digit number locks on the small box: 724.
6-Put the metro map on a table. Use the invisible pen and write “Lee lo que está escrito encima del monumento” on the back of the 5 and “No hay nada aquí” on the back of the 7. Hang the 7 and the 5 in a very obvious place on the wall. Be sure they can easily be removed from the wall. Place the Metro clue in a small envelop and save for later use. The facilitator will share this clue with the group when someone begins to read the Latin on top of monument. Solution to the 5-digit letter/number lock: colon
7-Hide the book Don Quijote (or another book not normally present in your class) with the two Google Maps clues inside. Solution to one of the 4- letter word locks: PRAR
8-Place text conversation in an envelope and hide under a chair. Leave the Fechas Importantes document (with a toy train or printed train on top of this document to make it easier) in an obvious place. Solution to one of the 3-digit number locks: 334
9-Place the Mecano clue in an envelope and hide it. Solution to the 4-digit lock: 5162
10-Set-out a few pieces of paper, a computer with a screen and speaker and a few QR readers. Extra chromebooks or computers are helpful but not required.
11-Place the two Hint Cards on top of the box. Be sure you have the Metro clue close to you (in a pocket is good) and out of site.
See Author's notes for pre and post activities for this game.